...As a game developer, I started working with Unity and C# in 2013. I have been programming utilities and C# systems for games ever since, including 6 years as a researcher for the Cognitive and Immersive Systems Laboratory at RPI. I modeled, textured, and animated characters for 7 years developing games for Nintendo GBA, Wii, and iOS platforms. (read more)
...A carpenter has many tools, and learns to use them effectively to complete the task at hand. The formulas and concepts of Math and Engineering are likewise tools to use to complete the task at hand. My approach is to build upon the individuals' existing knowledge (foundation), and then develop additional skills. (read more)
...Staying aligned with new technologies makes a remarkable difference in learning and maintaining student’s attention. My objective as an instructor is to continue to spark academic interest in students, and motivate them to make a difference in society with what they learn in school. I am conf... (read more)
...I enjoy teaching math and physics. I took double math as my major in undergrad (Pure Math and Applied Math). I did a masters and PhD in Physics because I love mathematical backgrounds of physics. My experience in math and physics help me to teach a wide range of courses in math and physics to students of different backgrounds. (read more)
...I'm very person-first, and I change my style to connect better with each student. I may ask about your hobbies to add humor to my examples. But if you're already invested in a subject, I may offer "sneak peaks" for what's to come! (read more)